THE PIT NEVER ENDS. YOU NEVER STOP FALLING.
You rappel down the Hollow's endless shaft, past screaming walls of living dark.
TAP ANYWHERE to fire the net UP at the flyers — ~1s cooldown, always shooting.
The net catches whatever is inside the ring when it arrives — lead the fast flyers. ECHO MIMICS flicker — decoys only waste your cooldown.
Bag the quota each depth band: 6, then 7, then 8 of 8. Miss it and the pit keeps falling without you.
Practice expedition only — no wallet, nothing is minted. Each run is one endless fall: eight flight-segments per depth band. The six Hollow flyers and the hound are drawn in-code; final NFT art ships after playtest approval.
FIELD MANUAL
THE HOLLOW · ENDLESS SHAFT
THE FALL. You never land. The shaft scrolls forever — looping rock, parallax cracks, passing formations. Depth bands of eight flight-segments each.
THE NET. Tap anywhere (or SPACE) to fire upward. The net travels to the ring and catches whatever trophy is inside it at that moment — lead fast flyers, don't aim where they are, aim where they're going. ~1s cooldown: missing only costs time.
THE FLYERS. Six bat-like species ride the shaft drafts — swooping, circling, darting off the walls, wings beating the whole way. Faster flyer = more points. MAWFALL takes 2 nets and staggers on the first.
THE DECOYS. Echo Mimics (they flicker), Cave Wraiths, Stonechips. Netting one only wastes your cooldown — the hound snickers.
THE HOUND. Rides the parallel line. He reels in every catch and laughs at you when a trophy escapes.
THE BANDS. Quota per band: 6 / 7 / 8 of 8. Miss a quota and the fall fades to black.